Junichiro
Junichiro Higashikawa grew up on the streets of San Jose, immersed in AZN street-kid culture and chasing adrenaline through skateboarding, stunt biking, and anything that promised danger. He bonded with Flip D over their shared thrillseeking streak, and together they stumbled into the SoCal deathmatch scene. Their flashy but unrefined style — high-risk kicks and insane bumps — caught the eye of promoter Eric Dane, who brought them to Iron City Wrestling as the Urban Ninjaz. Dane intended them to be cannon fodder for bigger, meaner teams, but sees just enough spark to wonder if they can grow into something more.
No allies recorded.
No rivals recorded.
Event | Segment/Match | Date | Result |
---|---|---|---|
Heart of Dixie tour: 2.2 | Night Riders vs Urban Ninjaz | Sep 29, 2025 | — |
No promos have been posted by this character.
Wins | Losses | No Contest | Total Matches | Win % | Loss % |
---|---|---|---|---|---|
1 | 1 | 0 | 3 | 33% | 33% |
This character has never held a title.
No awards recorded for this character.
Entrance Description | — |
---|---|
Move 1 | Spinning sole butt |
Move 2 | Arabian facebuster |
Move 3 | Tornado DDT |
Move 4 | Jumping wheel kick |
Move 5 | Missile dropkick |
Special 1 | Springboard arabian press |
Special 2 | Full extension spinning heel kick |
Special 3 | Running enzuigiri |
Finisher Setup | — |
Basic Finisher | Dragon Rush – Running shiranui (sliced bread #2) |
Submission Finisher | Shinobi Splash – Top-rope corkscrew senton bomb |
In-Ring Personality | — |
In-Ring Tactics | Daredevil and reckless, Junichiro thrives on high spots, especially ones that showcase his long legs and full extension. He has a martial-arts kick focus but without formal training — the kicks look flashy but don’t always land with maximum impact. Usually fodder for bigger opponents, but in hardcore matches he becomes dangerous, willing to take and deliver crazy bumps. |
Always Do | Take insane bumps to make opponents look strong. Mix martial-arts poses into lucha-inspired flying. Go straight for weapons when the rules allow. |
Never Do | Slow down or wrestle safe. Back down from bigger opponents. Wrestle straight without some element of risk or chaos. |